
People Plus
A gamified business-skills app that turned dry entrepreneurship training into a daily habit.
Project Snapshot
- Client
- People Plus
- Industry
- EdTech (Corporate & Entrepreneurship Training)
- Platform
- iOS & Android
- Timeline
- 4 months
- Our Role
- Native mobile development + gamification UX design
The Challenge
People Plus set out to teach aspiring entrepreneurs the unglamorous fundamentals of starting a business — legal setup, fundraising, cash projections — but every existing option they tried was a wall of text nobody finished. Before iMobdev came on, the content lived in scattered videos, articles, and quiz decks with no single app to hold it together, and no way to tell whether anyone was actually learning anything.
The pain points were concrete. There was no progress system to make a user feel like they were advancing rather than just consuming content. There was no social pressure or competition to bring people back day after day, so completion rates on the video and article library were low. And the quiz content that did exist had no scoring or badge logic tying correct answers to any kind of visible reward.
Every month without a real product meant more learners bouncing off the content after a single session, which made it difficult for People Plus to prove engagement to the corporate training partners they were courting. Their pitch depended on retention numbers they had no way to produce.
On the technical side, the team needed the games, articles, and quizzes to plug into one consistent points-and-badges engine, on a timeline that didn't allow for building bespoke logic per content type.
Our Solution
iMobdev's approach was to treat every piece of content — video, article, or quiz — as a "game" with the same underlying contract: a difficulty, a completion signal, and a points payout. That single abstraction let People Plus mix formats freely while keeping the progress system consistent everywhere in the app.
On the architecture side, we built native Android and iOS clients against a shared REST API, with a points ledger and badge-evaluation service that runs after every completed activity. A leaderboard service aggregates points in near real time so rankings feel current without hammering the database on every app open.
On the UX side, the interface leans on a bold crimson-and-gold identity carried through the header bar, badge icons, and call-to-action buttons, with a slide-out menu keeping Games, Leaderboard, Badges, and Activity one tap away. Badge artwork uses a consistent hexagon shape at different tiers — bronze through confident, gold-star mastery — so users can see their trajectory at a glance.
For data, each activity records its own topic, points value, and badge reward through a shared content schema, so People Plus's team can add new videos, articles, or quizzes without an engineering release. The activity feed and leaderboard both read from the same event stream, keeping "what I did" and "how I rank" perfectly in sync.
Delivery was phased: the core games library, points ledger, and badge system shipped first, followed by the leaderboard and social layer, with a final phase spent tuning quiz UX and badge-tier balancing based on early user behavior.
The Impact
People Plus launched with a learning experience that behaves like a game people choose to come back to, not a course they abandon halfway through. The points-and-badges engine gave every video, article, and quiz the same rewarding structure, and the leaderboard introduced the social pull that had been missing from the original content library.
With real engagement data in hand, People Plus was able to bring completion and retention numbers — not just content samples — into conversations with corporate training partners. iMobdev continues to support People Plus as it expands the badge tiers and content library.
Key Features
What We Built
Points-Based Activity Engine
Videos, articles, and quizzes each award points on completion through one shared scoring system.
Tiered Badge System
Hexagon badges from Newbie to Confident mark progress and unlock as users complete activities.
Live Leaderboard
City-based rankings show where each learner stands against peers in near real time.
Today's Activity Feed
A running timeline of every game a user has watched, read, or solved, and when.
Scenario-Based Quizzes
Multi-part business quizzes with image choices and open text, scored instantly on submission.
Mixed-Format Game Library
Video, article, and quiz formats browsable in one Games list, each tagged with time and points.
Tech Stack
- ANAndroid (Kotlin)
- IOiOS (Swift)
- Node.js
- Express
- MongoDB
- REREST APIs
Screenshots
App in Action
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“iMobdev took content we already had and turned it into something people genuinely wanted to finish. The leaderboard alone changed how our users behave.”
Founder
People Plus
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